Liz Rosenthal 


A Curator, Executive Producer & Pioneer of Immersive Arts and Digital Media

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©2026 Liz Rosenthal

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The Baby Factory is Closed

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The Baby Factory is Closed is a groundbreaking hybrid documentary and multiplayer immersive experience that redefines how menopause is understood and talked about.



Using innovative storytelling and multi-sensory technology, TBFIC invites participants into an interactive space where personal narratives, science and lived experiences converge to create a deeper, more empathetic understanding of this life stage.

For too long, menopause has been surrounded by stigma, silence and misinformation. TBFIC challenges these outdated narratives by opening up a dialogue that is inclusive, empowering and informed. Through an engaging blend of documentary film, immersive environments and multiplayer interaction, participants are encouraged to share knowledge and foster connection - whether they are experiencing menopause themselves or wish to understand it better.

This project transforms what is often seen as a private or isolating experience into a shared journey of discovery. By leveraging multi-sensory design, TBFIC gives audiences an embodied understanding of the physical and emotional realities of menopause, breaking down barriers to empathy and awareness.

At its core, TBFIC is about transforming the conversation: from shame to empowerment, from silence to solidarity. It’s not just an experience, it’s a movement toward greater understanding, education and support for all those impacted by menopause.


Soul Paint

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Soul Paint is a multi-award winning virtual reality experience by Sarah Ticho & Niki Smit, backed by behavioural scientists and researchers. Narrated by Rosario Dawson, this experience asks you the question: ‘Where are you feeling?’

By combining 3D drawing, playful embodied interaction and personal introspection, you create an expressive virtual reality artwork about your own emotions and embodied sensations. You are invited to reveal your own unique inner reality and then observe the creations of others.

This experience encourages new forms of embodied insight, allowing us to reflect on the diversity of human experience on an individual and global level.




Maya: The Birth of a Superhero

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An immersive VR story following Maya, an ordinary British Asian girl, as she transforms into a uniquely female superhero whose powers derive from menstruation.
With the arrival of her period, Maya’s world is transformed as she is confronted by her family's restrictive traditions, and a world of hidden of stigma and taboo.




Goliath: Playing with Reality

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“The Universe is revolving around me in a bad way.”


Through mind-bending animation, award-winning GOLIATH: PLAYING WITH REALITY explores the limits of reality in this true story of so-called ‘schizophrenia’ and the power of gaming communities. Echo (narrated by Tilda Swinton) guides you through the many realities of Goliath, a man who spent years isolated in psychiatric institutions but finds connection in multiplayer games. Combining heart-felt dialogue, mesmerising visuals and symbolic interactions, weave through multiple worlds to uncover Goliath's poignant story.

WINNER of the Grand Jury Prize for Best VR Immersive Work at the 78th Venice International Film Festival
NOMINATED for a News & Documentary Emmy Award in the Outstanding Interactive Media Innovation category.




(Hi)story of a Painting

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An animated 6DoF VR series aimed at engaging young audiences with art by creating intimate, gripping and relatable experiences focused on the human stories behind some of the world’s greatest art and artists. Each episode uncovers themes from the artist’s context that resonate with contemporary life. This episode, The Light in the Shadow, explores the extraordinary story of one of today’s most celebrated Baroque artists: Artemisia Gentileschi. We follow her extraordinary journey as she navigates a time and world where women have virtually no rights and are essentially men’s property, and becomes one of Europe’s most celebrated and in-demand painters of her time. She painted herself into posterity within her own lifetime—this story is about how she rose up against the odds and impressed the whole of Europe with her talent, and how continues to capture our imaginations today.




Child of Empire

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Child of Empire
is an animated virtual reality (VR) docu-drama experience which immerses viewers in one of the largest forced migrations in human history: the 1947 Partition of India and Pakistan.

The film takes audiences through a deeply personal perspective of this epic historical event. Two men from the Partition generation — Ishar Das Arora (voiced by Adil Hussain), an Indian Hindu who migrated from Pakistan to India, and Iqbal-ud-din Ahmed (voiced by Salman Shahid), a Pakistani Muslim who made the opposite journey — share childhood memories of their experiences while playing a board game. As the two men unpack their memories, audiences embody the experience of a 7-year-old child at key points in the migration. Child of Empire offers a powerful counter-narrative that lends a fresh perspective on the effects of forced migration on everyday individuals.